Chester Huang

Game 
Programmer and Designer 
Portfolio

Help your slime triumph in the annual Dr. Gelatinous’ Slime Race! Feed and grow your slime during the race while playfully slowing down your rivals to claim that sweet victory!

Role:

  • Programmer
  • Game Designer
  • Artist

Responsibilities:

Programming:
  • Implemented physics based throwing mechanic for objects
  • Implemented a wind mechanic that affects throwable objects
  • Implemented random auto thrower
  • Integrated gameplay with art, audio and UI

Art:
  • Drew all game assets and UI by hand using Photoshop

Game Design:
  • Desgined entire game concept
©Chester Huang 2025