I'm Chester, an adaptable and enthusiastic games programmer with a track record for clean coding. I’m known for being a patient debugger with a passion for game mechanics and gameplay.
With a strong instinct for game design and a deep understanding of what makes gameplay satisfying, I’m determined to create innovative, fast-paced, and humor-infused games that are both exciting and entertaining.
I bring a unique blend of programming expertise and creative insight to every project, contributing in ways that enhance both the design and functionality. Easy to work with and never afraid to try new approaches, I'm driven by a clear focus on player experience and a commitment to delivering high-quality gameplay.
- Apex Legends
- Monster Hunter Wilds
- Elden Ring Nightreign
Video Games I whole heartedly recommend:
- Hades
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Hollow Knight
-
Nine Sols
-
Bad North
-
Elden Ring
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Sekiro: Shadows Die Twice
- Neon White
- Monster Hunter Franchise
Board Games I enjoyed:
- Abyss
- King of Tokyo
- Primal the Awakening
- Smallworld
- Spacebase