Take on the role of quick-thinking contractors who have to work their magic to fix and rearrange a home—all while flying under the radar during a live house viewing!
Role:
- Programmer
- Game Designer
Responsibilities:
Programming:- Implemented local co-op character controller support for gamepads
- Implemented character controller systems with environmental interaction meachanics
- Coded enemy AI behaviours with vision detection
- Used Tweening to animate game and UI assets
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Collaborated closely with multiple departments to integrated gameplay with art, audio and UI
Game Design:
- Designed game concept
- Designed game mechanics with a blend of chaos and stealth in mind
Highlight:
- Showcased at EGX x MCM Comic Con 2024