Chester Huang

Game 
Programmer and Designer 
Portfolio

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Take on the role of quick-thinking contractors who have to work their magic to fix and rearrange a home—all while flying under the radar during a live house viewing!

Role:

  • Programmer
  • Game Designer

Responsibilities:

Programming:
  • Implemented local co-op character controller support for gamepads
  • Implemented character controller systems with environmental interaction meachanics
  • Coded enemy AI behaviours with vision detection
  • Used Tweening to animate game and UI assets
  • Collaborated closely with multiple departments to integrated gameplay with art, audio and UI

Game Design:
  • Designed game concept 
  • Designed game mechanics with a blend of chaos and stealth in mind

Highlight:

  • Showcased at EGX x MCM Comic Con 2024


©Chester Huang 2025